package eclipse.lib.player;
import eclipse.lib.*;
/**
 * Represents a Character belonging to the Player Object.
 */
public class Character 
{
	/** Is the character moving*/
	public boolean 			cMoving  		= false;
	/** Character's sprite index */
	public int 				cSprite			= 0;
	/** Character's current frame */
	public int 				cFrame			= 0;
	/** Direction the character is facing */
	public int 				cDir			= 0;
	/** Map the character is on */
	public int 				cMap			= 0;
	/** Class the character belongs to */
	public Class 			cClass 			= new Class();
	/** Position of the character */
	public Position 		cPos 			= new Position();
}
